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Zelda: Tears of the Kingdom wants you to break things — and that’s why it works

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The Legend of Zelda: Tears of the Kingdom seems to be all that anybody in gaming circles wants to discuss right now. That’s hardly surprising considering it’s the sequel to one of the most celebrated games ever, Breath of the Wild. And, just like my peers, I’m currently enamored with this Nintendo Switch exclusive as well. 

What We’re Playing

Welcome! This column is part of a series in which members of the Tom’s Guide staff share what they’re playing and enjoying right now, with the goal of helping you find great games that you may have missed. Be sure to check out our previous entry where we also talk about The Legend of Zelda: Tears of the Kingdom — I did say it’s all anybody is talking about right now! 

Frankly, fully dissecting a game this rich could fill more than a dozen of these columns. And, to be truthful, I’m not yet in a position to judge the game as a whole having only played a pitiful 10 or so hours since launch. Why you ask? Because my free gaming time has been primarily dedicated to the arduous task of reviewing The Lord of the Rings: Gollum — how I wish I could take back those hours and spend them with Link instead. 

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