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Google Chrome OS supports variable refresh rates — that could be good news for gamers

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Google has begun testing variable refresh rate (VRR) support in Chrome OS, the operating system which powers Chromebooks. Those signed up to the Chrome OS 101 Dev Channel can test the feature out now on “capable displays,” according to Google. 

This is significant because VRR is a feature designed for players of fast-paced PC games. Like V-Sync, VRR prevents screen tearing by syncing a monitor’s display refresh rate with a game’s frames per second. V-sync limits the game to refreshing as often as the monitor does, whereas VRR dynamically adjusts the display’s refresh rate to match how often the game delivers new frames. 

It’s the latest in a string of updates aimed at making Chromebooks more viable gaming machines. Google itself confirmed that Steam is coming to Chromebooks this month, albeit in a very limited alpha form at first. And back in January of this year, 9to5Google reported that ChromeOS developers added a feature that enabled or disabled RGB keyboard lighting on a per-key basis – letting Chrome users customize the RGB lighting scheme on their keyboards. While RGB lighting isn’t exactly a gaming feature, it’s often associated with gaming and gamers.

Samsung Galaxy Chromebook 2

(Image credit: Best Buy)

Back in July of 2021, Chrome Unboxed claims to have spotted a Chromium OS build configuration for a Chromebook (codenamed “Mushu”) sporting a discrete AMD GPU. This hasn’t been verified, but discrete GPUs like Nvidia or AMD graphics cards would give Chromebooks enough power to run graphically demanding titles such as Doom Eternal and Cyberpunk 2077.

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